View in context

Table 2.27. Kin Bineola component types by vegetative/geomorphic zone.

Component Type
Count
Row %
Column %
Total %
Vegetative/Geomorphic Zone
UL OC BLOC LUD IDD D SL2 LD2 LU2 MT2 LD1 Row Total
Habitation 26 - 1 1 1 - 7 - - - 14 50
52.0 - 2.0 2.0 2.0 - 14.0 - - - 28.0 27.6
48.1 - 100.0 100.0 25.0 - 41.2 - - - 18.7
14.4 - 0.6 0.6 0.6 - 3.9 - - - 7.7
Fieldhouse 2 - - - - - 1 - - - 7 10
20.0 - - - - - 10.0 - - - 70.0 5.5
3.7 - - - - - 5.9 - - - 9.3
1.1 - - - - - 0.6 - - - 3.9
Ledgeroom 6 5 - - - - 1 - - 1 12 25
24.0 20.0 - - - - 4.0 - - 4.0 45.0 13.8
11.1 35.7 - - - - 5.9 - - 33.3 16.0
3.3 2.8 - - - - 0.6 - - 0.6 6.6
Sherd scatter 1 - - - - - - - - - 1 2
50.0 - - - - - - - - - 50.0 1.1
1.9 - - - - - - - - - 1.3
0.6 - - - - - - - - - 0.6
Sherd and lithic scatter - - - - - - - - - - 1 1
- - - - - - - - - - 100.0 0.6
- - - - - - - - - - 1.3
- - - - - - - - - - 0.6
Hearth 2 1 - - 1 2 - - - - 1 7
28.6 14.3 - - 14.3 28.6 - - - - 14.3 3.9
3.7 7.1 - - 25.0 33.3 - - - - 1.3
1.1 0.6 - - 0.6 1.1 - - - - 0.6
Baking pit 1 2 - - 2 1 3 1 2 1 7 20
5.0 10.0 - - 10.0 5.0 15.0 5.0 10.0 5.0 35.0 11.0
1.9 14.3 - - 50.0 16.7 17.6 25.0 100.0 33.3 9.3
0.6 1.1 - - 1.1 0.6 1.7 0.6 1.1 0.6 3.9
Water control 1 - - - - 2 - - - - 6 9
11.1 - - - - 22.2 - - - - 66.7 5.0
1.9 - - - - 33.3 - - - - 5.0
0.6 - - - - 1.1 - - - - 3.3
Cist/storage - - - - - - - - - - 3 3
- - - - - - - - - - 100.0 1.7
- - - - - - - - - - 4.0
- - - - - - - - - - 1.7
Shrine 2 1 - - - - 1 - - - - 4
50.0 25.0 - - - - 25.0 - - - - 2.2
3.7 7.1 - - - - 5.9 - - - -
1.1 0.6 - - - - 0.6 - - - -
Great kiva/ habitation 1 - - - - - - - - - - 1
100.0 - - - - - - - - - - 0.6
1.9 - - - - - - - - - -
0.6 - - - - - - - - - -
Chacoan structure 1 - - - - - - - - - 2 3
33.3 - - - - - - - - - 66.7 1.7
1.9 - - - - - - - - - 2.7
0.6 - - - - - - - - - 1.1
Road/trail - - - - - - - - - - 1 1
- - - - - - - - - - 100.0 0.6
- - - - - - - - - - 1.3
- - - - - - - - - - 0.6
Rock art 1 1 - - - - 1 - - - 5 8
12.5 12.5 - - - - 12.5 - - - 62.5 4.4
1.9 7.1 - - - - 5.9 - - - 6.7
0.6 0.6 - - - - 0.6 - - - 2.8
Scatter with slabs 2 2 - - - - 1 1 - - 9 15
13.3 13.3 - - - - 6.7 6.7 - - 60.0 8.3
3.7 14.3 - - - - 5.9 25.0 - - 12.0
1.1 1.1 - - - - 0.6 0.6 - - 5.0
Scatter with hearth 2 - - - - - 2 - - - 4 8
25.0 - - - - - 25.0 - - - 50.0 4.4
3.7 - - - - - 11.8 - - - 5.3
1.1 - - - - - 1.1 - - - 2.2
Other 2 1 - - - - - - - - - 3
66.7 33.3 - - - - - - - - - 1.7
3.7 7.1 - - - - - - - - -
1.1 0.6 - - - - - - - - -
Unknown 2 - - - - - - - - - - 2
100.0 - - - - - - - - - - 1.1
3.7 - - - - - - - - - -
1.1 - - - - - - - - - -
Unknown prehistoric 2 1 - - - 1 - 2 - 1 2 9
22.2 11.1 - - - 11.1 - 22.2 - 11.1 22.2 5.0
3.7 7.1 - - - 16.7 - 50.0 - 33.3 2.7
1.1 0.6 - - - 0.6 - 1.1 - 0.6 1.1
COLUMN TOTAL 54 14 1 1 4 6 17 4 2 3 75 181
29.8 7.7 0.6 0.6 2.2 3.3 9.4 2.2 1.1 1.7 41.4 100.0
Legend:
View in context
UL=Uplands IDD=Interdrainage—duney LU2=Lowlands, undissected
OC=Sandstone or shale outcrops D=Drainage MT2=Mesa toes
BLOC=Badland Outcrop SL2=Slopes LD1=Lowlands, dissected (fair agricultural potential)
LUD=Lowlands, undissected LD2=Lowlands, dissected (fair potential)